=Instructions=
This tweaking guide will always recommend
two different settings depending on how desperate you are in gaining performance:
Level 1 - for systems who are near
or slightly past the recommended system specs of PIII 500mhz, 128mb RAM, 32mb 3d card.
Level 2 - for systems who are
near or at the minimum requirements of PII 266mhz, 64mb RAM, 12mb 3d card.
*Hit "F" while playing the game to enable
the "fps gauge". The gauge should read 30 or more most of the time, but with Nascar 20-25fps still looks okay, u will hardly
notice the game skipping.
=Configure
3d Graphics=
**Go to start>programs menu and head
to Nascar "Configure 3d Graphics"
-Select "OpenGL" as ur renderer and click next -For ur graphics mode:
Level
1: Select 1024x768x16 Level 2: Select 800x600x16 or 640x480 (if needed) **I don't recommend using 32bit since the
game doesn't look all that bad at 16bit.
-Do not put tick marks on both "run in a window" and "use software cursor".
=Graphics
Tweaking=
**Run the game and go to the options menu
[Graphics Tab]
Car Detail: Level 1: High (or Medium if u can't see the diff in quality) Level 2: Medium
Left=High - Center=Medium
- Right=Low
World Detail Level: Read the "Player.ini" File Tweaking below Drawing Distance: -Ahead:
Level 1: anywhere between 35-50 Level 2: 15 (if ur desperate) or 20-30
-In mirror: Level 1 and 2: I recommend a setting of 0 b'coz u only need to see the road and the cars behind u right?
Displaying other objects like the walls, crowd etc is a waste of fps and is really useless. Maximum
Opponents Drawn: -Ahead: Level 1: anywhere between 11-15 Level 2: 7 (if ur desperate for performance)
or 8-10 -In mirror: Level 1: anywhere between 4-5 Level 2: 1 (if u only care about the car nearest
u) or 2-3 Mirror Objects: Level 1 and 2: I recommend using only "medium" since having
more detail on the cars reflection on the mirror is just a waste of fps and is at the same time useless.
Trackside Objects: Level 1: All Level 2: Some Quality: -Lightmaps: Level
1 and 2: Enabled -Reflections: Level 1: Enabled Level 2: Disabled (enable if ur system can handle
it) -Shadows and Specular Highlights: Level 1 and 2: I recommend that u disable them both since they
will only pull ur fps down and it's really not a big loss in graphics quality. Its just a boxy looking shadow and some additional
lighting effects anyway. Effects: -Debris: Level 1 and 2: Enable -Dirt,
Dust, Smoke and Skid Marks: Level 1: Enable Level 2: Enable (disable if ur having slowdowns when they show up
on screen)
[Sound Tab]
Hardware Options: -Driver and 3d Sound: Level 1 and 2: I recommend using only "DirectSound" and
3d Sound disabled for better performance. But if u have a 3d sound card and performance doesn't get affected much by enabling
its 3d capabilities, then enable 3d Sound and select whether ur card uses A3d or EAX. Maximum Sounds Played:
Level 1 and 2: I recommend using only 8 for better performance
=Player.ini
Tweaking=
**Go into ur Nascar 4 directory and open the players folder, open the next folder inside with ur name on it and open the "player.ini"
file
[Graphic Options]
render_speed_weight: Level 1: anywhere between 45-60 Level 2: 65 (or higher) **Note that the higher
value u give this line, the better performance u'll get at the expense of lower 'track' detail. I HIGHLY recommend using 55
for best trade off between performance and 'world' graphics detail. *This line is the same as the "World Detail
Level" option inside the game. But adjusting it here will give u a more prescise setting.
*Exit and save changes
=Core.ini
Tweaking=
**Proceed inside ur Nascar directory and open Core.ini
[Sound]
allow_buffer_recreation: Level 1: give it a value of 1 Level 2: give it a value of 0 to slightly increase performance.
If u notice ur sound decreased in quality or have troubles after disabling it, just re-enable it again. enable_3d_interpolation:
Level 1 and 2: give it a value of 0 (unless u enabled 3d sound inside the game)
*Exit and save changes
=RendOGL.ini
Tweaking=
**Proceed to ur Nascar 4 directory and open RendOGL.ini *This is where u can really give ur game a huge boost
in terms of stability! The settings I'm going to give here will fix (it did work for me) the GUI corruption, game stutters,
crashing/freezing, and the use of papyrus's default cars b'coz ur card ran out of memory for textures.
UseStencilBuffer: Level 1 and 2: Set this to 0 TextureSetSize: *Use the value which fits ur vidcards
memory: -64mb cards: 56623104 OR use Nascar's default value -32mb cards: 30408704 OR 29360128 -16mb
cards: 14680064 OR 13631488 -12mb cards: 11534336 OR 10485760 **Try the first value, and if ur still having
probs, try the next one. MinFilter: Level 1 and 2: 9985 (equivalent to bilinear <Set to 9987
for trilinear if ur system can handle it>) MagFilter: Level 1 and 2: 9729 (bilinear <no trilinear
option for this one>)
*Exit and save changes
Last Updated: 072301
=Closed to future updates=
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